Plugins and Theme being nulled and being shared
When we are working on new SocialEngine website, mod submissions, approvals and other processes, at the same time, some people are busy in breaking licenses of our plugins and are sharing them on socialengineforum . com

They are providing nulled version for almost all the developers. Not much can be done to such activities, but its a call to the people out there instead of going to these nulled versions and keep unsafe from copyrights, try to get a licensed copy and pay the developers for their hard work.

    • 2
    PoeticJustice I wont lie, I am a member of that site, but i'm not happy with the nulled part of it.
    I joined to share my experiences of plugins purchased, issues i had, and also to share my love for you guys Social Engine Solutions, purely as i feel your part of my team, and advocating how great you are, and helping others come to you for plugins and work benefits also me, and you will beging making more and more plugins. i convinced a few people to buy your products in that forum.

    there was a time when you use to get help on that site, but it turned into a site where if you want help you have to give them your retail plugins for them to null.

    I did my best to help people having issues, but its not as good as it once was, so hopefully this community is great for us all.
      • 1
      Donna Yes, we hope to build it up here. Pirate sites are dangerous to be on. In fact, on my own help site ScriptTechs, I ban people for being active on pirate sites just to protect my members and to try to take a stand against piracy. I know of people who had their bank accounts stolen and their emails hacked from being on some of those pirate sites. Very dangerous places to go.
        • 1
        PoeticJustice Also you mention you banned people [231316,Donna]

        The only reason people joined SEF originally was because of how social engine use to be when it came to support and bugs not being fixed.

        Alot of people felt they couldn't get help via SE, and i truely believe thats why SEF was created.

        It wasnt until recently in github that you explained things had changed, and over the last few months my faith has come back because of you, also [132620,James Clark] did reach out in the past year or so to me and i gave suggestions.

        when people cant get the help, its the same with life situations, If a bank wont lend money to someone, they would go to a loan shark Moral of that story, the good people who believed in Social Engine years ago were prob forced to goto that community as a last resort.
          • 1
          gs A while ago I just happened to come across 1 or 2 of these sites when performing a google/search - the issue was addressed on those sites. It wasn't until I browsed around that I realized the nulling/pirating - and not only how widespread it was, but worse - how open they were about it. I thought for sure that SE could shut them down.

          Anyway, hopefully SE will address the Licensing issue for SE as well as 3rd-Party Plugins, which should eliminate this illegal activity that is costly to SE/Devs/ADMINs in time, money, and server performance.
    • 2
    gs Which (as a Site-Admin) I wish SE would do something about this. Licensing was somewhat discussed in another post but my hope is that Licensing of Plugins would become an SE thing - i.e central to core and SE would manage it. I can't stand my licensed/legal/purchased Plugins repeatedly checking with dev sites to verify if I'm licensed - a hassle, slows down the site. etc. But (thanks to pirates and cheap dishonist people) we good Site-Admins that spend $1000s are penalized. But I obviously realize why Devs have to do this.

    If everything ran through SE (say, 1x/day) then this would:
    - Help Devs to eliminate future piracy (not sure how to address nulled Plugns from piracy sites - but dependng on where they are located, there might be legal action since it is a criminal activity)
    - Help Site-Admins speed up sites & eliminate fear of what happens if a Dev closes or has issues with their authorizating process on their server

    There's obviously a cost to this (along with some recoding for Plugins) and although it would be directly incurred by SE, it could be indirectly paid through Devs and thus higher Plugin costs (what - maybe a buck or two per Plugn?). Heck - I'd pay a small one-time fee or a small annual fee as a Site-Admn just for the reassurance that I wouldn't have to worry about a Plugin failing due to an issue with a Dev (closing, for instance).

    I welcome other ideas from Devs and Site-Admins (well, and SE too of course) because this criminal/illegal problem needs to be addressed.
    • 2
    Donna Please don't link to well known pirate sites. Members that click that can experience malware and other issues that are undesirable. I am well aware of Salman and Murad who own that and several other piracy sites. I agree that members should be very careful where they get their plugins and who they let on their websites.

    One of the main admins on there and the other pirate sites is also a hacker. Letting folks from sites that offer free "for educational purposes" plugins on your website can be letting the hackers have full access to your website and data. You can also be subjecting your members to viruses which can come in nulled software. In many cases, back doors are put in so that the person that nulled it can download your user data or hack your website. It is just not worth the risk.

    Only download from reputable sources - the SocialEngine Marketplace or the actual third party website. If you find a third party developer's products on a site for free, it's best to contact that developer and ask if it is a legitimate version